Thursday, May 11, 2006

Madden Next Gen Graphical Enhancements

The field looked incredible this year. Unfortunately we were only able to see Hienz field, but the turf really looks good. The grass is much more 3D this year. Also, the field degredation is awesome. The more you play on a certain area of the field, the more torn up it gets.

Uniforms looked better as well with new shading and textures.

Player models got more tweaks this year. Players are starting to look more and more unique in their builds. You can actually recongnize players by body types.

With the focus being on the run, there were a number of run tweaks that were made. There are now several different types of running styles. Tiki Barber carries the ball up high, Randy Moss runs like a sprinter and Jamal Lewis has his signature leaned back running style.

From what we heard, this process is just beginning and we can expect to see more and more new changes along these lines to make players take on their individual characteristics and movement styles.

There will be 17-20 new player attributes which will affect the game play significantly.

There are new offensive line animations and schemes. Holes up up more randomly (but within the confines of the play call and attributes of the O & D lines). You will also see defenders get different types of penetration and have room to make their moves as well with the new blocking scheme.

More to come later...

1 comment:

Anonymous said...

thats sick that the turf gets torn up